AI Insights · Timothy · October 2023
Top 5 Educational Games on iOS in Colombia - Q3 2023
Discover the performance trends of the top 5 educational games on iOS in Colombia during the third quarter of 2023, including downloads, revenue, and active users.
In the third quarter of 2023, the top educational games on the iOS platform in Colombia demonstrated varying trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance:
Lingokids - Play and Learn from Monkimun Inc experienced notable fluctuations in weekly revenue, peaking at approximately $3K in mid-August. Weekly downloads remained relatively stable, ranging from around 1K to 1.3K. The app maintained a steady number of active users, with a slight increase from 3.2K to 3.4K by the end of September.
Intellecto Kids Learning Games by IntellectoKids Ltd saw consistent weekly revenue, fluctuating between $289 and $405, with a peak towards the end of August. Downloads varied, reaching a low of 210 in early September and peaking at 413 in early July. Active user numbers also showed a gradual rise, ending the quarter at 554.
Published by Bimi Boo Kids Learning Games for Toddlers FZ LLC, Baby games for kids, toddlers had relatively modest weekly revenue, mostly staying below $100, with a notable spike to $140 in early July. Downloads and active users both showed slight declines over the quarter, with downloads dropping from 256 to 186 and active users decreasing from 780 to 688.
Buddy.ai: Early Learning Games from MyBuddy.ai showed a mixed performance with weekly revenue peaking at $492 in early July and then fluctuating around $200-$300. Downloads initially spiked to 338 in early July but later stabilized around 130. Active users peaked at 621 in mid-July before gradually declining to around 329 by the end of September.
Finally, Toddler Games for 2+ Year Old by Brainytrainee Ltd maintained a steady revenue trend, peaking at $182 in late September. Downloads ranged from 158 to 226, with a consistent performance throughout the quarter. Active users showed a positive trend, increasing from 1.1K to 1.3K by the end of the quarter.
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